Posted on October 16, 2017 @ 16:13 GMT in news
Back in August, I was interviewed by the Philadelphia Inquirer about the role that video games can play in spirituality. Specifically, how video games may help one connect with their spirituality and possibly induce feelings of transcendence.
This is a relatively new line of research, however, we do know that video games can give us what no other medium can - the unique ability to explore the roles of good and evil in a free (i.e., free from real-world repercussions) space. In no other medium are we able to enact the…Continue reading »
Posted on October 07, 2017 @ 14:10 GMT in news
Later this month, I will be speaking at the BRAVE Women’s Conference about how to tackle the new challenges that come with parenting in a “digital” world. This is a topic that is very near and dear to my heart. As a mother of two, I find myself constantly challenging my own beliefs about the role that digital media plays in my and my childrens’ lives – and this is coming from someone that has studied digital media for more than 10 years!
I have spoken to many parents about this issue and found that there are range of concerns when it comes to “digital parenting”. How do I know if my child is being exposed to explicit content on the internet? At what age should I let my child use Facebook? Is SnapChat appropriate for my pre-teen? Should I let my child play video games?…Continue reading »
Posted on July 18, 2017 @ 15:46 GMT in news
This week a new article published by Psychology Today entitled “Parenting in the Era of Addictive Electronics” puts forward the assumption that “screen time, particularly the interactive kind acts like a stimulant, not unlike caffeine, amphetamines, or cocaine.” This is not the first article to make such claims, in fact I blogged a New York Post article a few months ago touting the same connections.
While I can get on board with the advice offered to parents in the Psychology Today article (especially #12), it needs to be clear that it is scientifically inaccurate to discuss screen time as analogous to drug addiction. This is a comparison makes a nice headline but these connections are tenuous, blown out of proportion, and only argued by a…Continue reading »
Posted on June 24, 2017 @ 16:11 GMT in news
This week the winners of the 2016 FOREWARD Review’s Indie book awards were announced and A Parent’s Guide to Video Games was awarded honourable mention in the science category! Selected from over 6000 submitted books, it was a huge honour to be shortlisted for an award and even more to win in the science category!
Still haven’t checked…Continue reading »
Posted on April 30, 2017 @ 20:24 GMT in news
What a time to be someone who…Continue reading »
Posted on March 17, 2017 @ 10:17 GMT in news
I am so proud to announce that A Parent’s Guide to Video Games has been selected as a finalist for the Foreword INDIES Book of the Year Award in the science category! With over 2250 entries to the INDIES awards this year, it was a particularly competitive competition! The winners for each category will be announced in June - fingers crossed!…Continue reading »
Posted on March 11, 2017 @ 12:26 GMT in news
I am proud to announce that I will be contributing a new monthly column to Fangirl Magazine called “Ask Dr. Rachel!”. In it, I will be fielding questions posed through social media about all things video games, and game studies, with a focus on media effects questions.
Have a question?…Continue reading »
Posted on February 28, 2017 @ 13:33 GMT in publications
Concern about sexism, misogyny, and harrassment in online games is of an ever growing concern among parents around the globe. This is perhaps because online games continue to grow in popularity among female players (in fact, a 2015 Pew Research study found females are more likely to own gaming consoles than men).
I address these concerns and (do my best…Continue reading »
Posted on February 13, 2017 @ 10:03 GMT in OpEd
In August 2016, Dr. Nicholas Kardas published an article in the New York Post entitled “It’s ‘digital herion’: How screens turn kids into psychotic junkies”. In the opening paragraphs, he describes how playing Minecraft on an iPad quickly turned a 6-year old boy into an angry, obsessed, and addicted player.
Dr. Kardas goes on to explain that screen time has an inherently negative impact on children, as he states, “Many parents intuitively understand that ubiquitous glowing screens are having a negative effects on children”. But, according to Dr. Kardas, it is “even worse than we…Continue reading »