What is a “gamer”? Who are “gamers”? How does one quantify the extent to which a person is or is not a “gamer”?

All of these questions have contributed to the recent “Gamer Identity Crisis”. I dicuss these issues and the future of the “gamer” in a guest blog post for VG Researcher (it can also be seen on Gamasutra).

This article was featured on Game Career Guide (see here) as well as re-posted on First Person Scholar with an expanded conclusion (see here).